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UK Researchers Develop Video Games to Test Success of Nygstagmus Treatments

๐”๐Š ๐‘๐ž๐ฌ๐ž๐š๐ซ๐œ๐ก๐ž๐ซ๐ฌ ๐ƒ๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ๐ญ๐จ ๐“๐ž๐ฌ๐ญ ๐’๐ฎ๐œ๐œ๐ž๐ฌ๐ฌ ๐จ๐Ÿ ๐๐ฒ๐ฌ๐ญ๐š๐ ๐ฆ๐ฎ๐ฌ ๐“๐ซ๐ž๐š๐ญ๐ฆ๐ž๐ง๐ญ๐ฌ

๐Ÿ‘€ A team of UK researchers has developed innovative video games designed to assess the effectiveness of treatments for nystagmus, a condition characterised by involuntary eye movements that can impair vision. These engaging tools aim to provide a more interactive and accessible method for evaluating how well therapies are working, particularly in children.

๐Ÿ‘ถ Nystagmus affects approximately one in every 500 children in the UK, leading to challenges in visual stability and focus. Traditional assessment methods can be time-consuming and may not fully capture the functional improvements experienced by patients. By incorporating eye-tracking technology into video games, researchers hope to offer a more dynamic and patient-friendly approach to monitoring treatment outcomes.

๐ŸŽฎ This development aligns with ongoing efforts to enhance diagnostic and therapeutic strategies for nystagmus. Previous initiatives have explored the use of virtual reality and eye-tracking to better understand and manage the condition. The integration of such technologies into interactive platforms like video games represents a promising step forward in patient-centred care.

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